Version: 2023.1
언어: 한국어

Settings

struct in UnityEngine.Rendering

매뉴얼로 전환

설명

Defines whether Unity or the user updates a RayTracingAccelerationStructure. Also provides additional filtering options.

변수

layerMaskA 32-bit mask that controls which layers a GameObject must be on to add it to the RayTracingAccelerationStructure.
managementModeAn enum that determines whether Unity or the user updates a RayTracingAccelerationStructure.
rayTracingModeMaskAn enum that determines the RayTracingModes a Renderer must have in order to add it to the RayTracingAccelerationStructure.

생성자

RayTracingAccelerationStructure.SettingsCreates a RayTracingAccelerationStructure.Settings from the given configuration.