Version: 2023.1
언어: 한국어

PlayerSettings.GetScriptingDefineSymbols

매뉴얼로 전환
public static string GetScriptingDefineSymbols (Build.NamedBuildTarget buildTarget);

파라미터

buildTarget The NamedBuildTarget.

반환

string A string containing the symbols for the given build target name.

설명

Gets the user-specified symbols for script compilation for the build target you select.


public static void GetScriptingDefineSymbols (Build.NamedBuildTarget buildTarget, out string[] defines);

파라미터

buildTarget The NamedBuildTarget.
defines A string array where Unity stores the symbols for the given build target name.

설명

Gets the user-specified symbols for script compilation for the build target you select.