Version: 2023.1
언어: 한국어

LightProbesQuery.CalculateInterpolatedLightAndOcclusionProbes

매뉴얼로 전환
public void CalculateInterpolatedLightAndOcclusionProbes (NativeArray<Vector3> positions, NativeArray<int> tetrahedronIndices, NativeArray<SphericalHarmonicsL2> lightProbes, NativeArray<Vector4> occlusionProbes);

파라미터

positions The array of world space positions used to evaluate the probes.
tetrahedronIndices The array of tetrahedron indices that guide interpolation. Start with values of 0 and reuse results between frames for faster lookup.
lightProbes The array of light probes where the resulting lighting is written to.
occlusionProbes The array of occlusion probes where the resulting occlusion is written to.

설명

Calculate light probes and occlusion probes at the given world space positions.