Version: 2023.1
언어: 한국어

Camera.SubmitRenderRequest

매뉴얼로 전환
public void SubmitRenderRequest (RequestData renderRequest);

파라미터

renderRequest RequestData.

설명

Submit a renderRequest.

Call this method via ScriptableRenderer.SubmitRenderRequest. Use ScriptableRenderer.SupportsRenderRequest to check if the the active RenderPipeline supports the RequestData type you selected.

The UniversalRenderPipeline supports: - ScriptableRenderer.StandardRequest: this request type renders a full URP camera stack and outputs the result to the given target. You can only call this request on Base Cameras. - UniversalRenderPipeline.SingleCameraRequest: this request type renders a single URP camera and outputs the result to the given target.

The HDRenderPipeline supports: - None.