Version: 2023.1
언어: 한국어

ContentBuildInterface.GetGlobalUsageFromGraphicsSettings

매뉴얼로 전환
public static Build.Content.BuildUsageTagGlobal GetGlobalUsageFromGraphicsSettings ();

설명

Returns the global usage information calculated by the Shader Stripping section of Graphics Settings.

Internal use only. See note on ContentBuildInterface.