Version: 2023.1
언어: 한국어

AssetBundle.GetAllAssetNames

매뉴얼로 전환
public string[] GetAllAssetNames ();

설명

Return all Asset names in the AssetBundle.

Only works for normal AssetBundles (non-streamed Scene AssetBundle), otherwise an empty string array is returned. The names are the project-relative path of each Asset file, unless a different name was specified at build time.

See Also: AssetBundleBuild.addressableNames