Version: 2022.3
언어: 한국어
public static float GetRangeLimits (Shader s, int propertyIdx, int defminmax);

파라미터

defminmax Which value to get: 0 = default, 1 = min, 2 = max.
s The shader to check against.
propertyIdx The property index to use.

설명

Get Limits for a range property at index propertyIdx of Shader s.