Version: 2022.3
언어: 한국어

RasterStateConstructor

매뉴얼로 전환
public RasterState (Rendering.CullMode cullingMode, int offsetUnits, float offsetFactor, bool depthClip);

파라미터

cullingMode Controls which sides of polygons should be culled (not drawn).
offsetUnits Scales the minimum resolvable depth buffer value in the GPU's depth bias setting.
offsetFactor Scales the maximum Z slope in the GPU's depth bias setting.

설명

Creates a new raster state with the given values.