Version: 2022.3
언어: 한국어

CommandBuffer.SetComputeVectorArrayParam

매뉴얼로 전환
public void SetComputeVectorArrayParam (ComputeShader computeShader, string name, Vector4[] values);
public void SetComputeVectorArrayParam (ComputeShader computeShader, int nameID, Vector4[] values);

파라미터

computeShader ComputeShader to set parameter for.
name Property name.
nameID Property name ID. Use Shader.PropertyToID to get this ID.
values Value to set.

설명

Adds a command to set a vector array parameter on a ComputeShader.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in the passed ComputeShader.

See Also: DispatchCompute, SetComputeFloatParam, SetComputeFloatParams, SetComputeIntParam, SetComputeIntParams, SetComputeMatrixParam, SetComputeMatrixArrayParam, SetComputeVectorParam, SetComputeTextureParam, SetComputeBufferParam.