Version: 2022.3
언어: 한국어

ContentBuildInterface.GetGlobalUsageFromActiveScene

매뉴얼로 전환
public static Build.Content.BuildUsageTagGlobal GetGlobalUsageFromActiveScene (BuildTarget target);

파라미터

target The target platform.

반환

BuildUsageTagGlobal An object containing the lighting and fog settings for the active scene on the specified platform.

설명

Gets information about the lighting and render settings in the active scene.

For internal use only. See note on ContentBuildInterface.