Version: 2022.2
언어: 한국어

TerrainMap.CreateFromConnectedNeighbors(Terrain,System.Predicate<Terrain>,bool)

매뉴얼로 전환

파라미터

originTerrain Terrain that is given tile coordinate (0,0).
filter Filter to apply when populating the map. If null, no filter is applied.
fullValidation Validate the Terrain map. Default is true.

반환

void The resulting Terrain map. Can return null when no Terrain objects pass the filter.

설명

Creates a TerrainMap from the neighbors connected to the origin Terrain.

Creates a TerrainMap of all the Terrain neighbors connected to the origin Terrain that pass the filter validation.