Version: 2022.2
언어: 한국어

ContentBuildInterface.WriteGameManagersSerializedFile

매뉴얼로 전환
public static Build.Content.WriteResult WriteGameManagersSerializedFile (string outputFolder, Build.Content.WriteManagerParameters parameters);

파라미터

outputFolder The location to write the file to.
parameters The set of parameters used to write the file.

반환

WriteResult The detailed results from writing the file.

설명

Writes the current settings of internal Unity game manager classes to the 'globalgamemanagers' file on disk.

Internal use only. See note on ContentBuildInterface.