Version: 2022.1
언어: 한국어
public void OnStop (VFX.VFXSpawnerState state, VFX.VFXExpressionValues vfxValues, VFX.VisualEffect vfxComponent);

파라미터

state The spawner state.
vfxValues The values of expression (input properties for a spawner block).
vfxComponent The visual effect.

설명

Unity invokes this method when a parent spawner system triggers Stop.