Version: 2022.1
언어: 한국어

Tilemap.GetUsedSpritesNonAlloc

매뉴얼로 전환
public int GetUsedSpritesNonAlloc (Sprite[] usedSprites);

파라미터

usedSprites The array to be filled.

반환

int The number of Sprites filled.

설명

Fills the given array with the total number of different Sprites used in the Tilemap and returns the number of Sprites filled.

If the size of the given array is less than the total number of Sprites used in the Tilemap, this will try to fill the array as much as possible.