Version: 2022.1
언어: 한국어
public Rendering.BatchID AddBatch (NativeArray<MetadataValue> batchMetadata, GraphicsBufferHandle buffer);

파라미터

batchMetadata Metadata properties for this batch.
buffer The GraphicsBufferHandle of the GraphicsBuffer associated with this batch.

반환

BatchID ID of the batch that Unity creates.

설명

Thread-safe alias for BatchRendererGroup.AddBatch.