Version: 2021.3
언어: 한국어
public void Start (bool autoTick);

파라미터

autoTick Specifies whether Unity processes (ticks) this ChannelClient's incoming and outgoing messages automatically, or the user processes (ticks) them manually, either in the main thread or a dedicated thread.

설명

Starts an existing ChannelClient so it listens to incoming and outgoing messages.