Version: 2021.3
언어: 한국어

UnityEventTools.AddPersistentListener

매뉴얼로 전환
public static void AddPersistentListener (Events.UnityEventBase unityEvent);
public static void AddPersistentListener (Events.UnityEvent unityEvent, Events.UnityAction call);
public static void AddPersistentListener (Events.UnityEvent_1 unityEvent, Events.UnityAction_1 call);
public static void AddPersistentListener (Events.UnityEvent_2 unityEvent, Events.UnityAction_2 call);
public static void AddPersistentListener (Events.UnityEvent_3 unityEvent, Events.UnityAction_3 call);
public static void AddPersistentListener (Events.UnityEvent_4 unityEvent, Events.UnityAction_4 call);

파라미터

unityEvent Event to modify.
call Function to call.

설명

Adds a persistent, call to the listener. Will be invoked with the arguments as defined by the Event and sent from the call location.