Version: 2021.2
언어: 한국어

설명

Build a player that is optimized for running as a headless server.

He application output compiles the standalone player based on the following target platforms:

Mac player: Compiled as a standard console application.

Win Player: Compiled with /System:Console and runs as a standard windows console application.

Linux player: Compiled as a standard console application.

UNITY_SERVER will be defined when building managed assemblies.