Version: 2021.1
언어: 한국어

VisualEffect.SetSkinnedMeshRenderer

매뉴얼로 전환
public void SetSkinnedMeshRenderer (string name, SkinnedMeshRenderer m);
public void SetSkinnedMeshRenderer (int nameID, SkinnedMeshRenderer m);

파라미터

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.
m The new Skinned Mesh Renderer value.

설명

Sets the value of a named Skinned Mesh Renderer property.

Automatically changes overridden state for this property to true.