Version: 2021.1
언어: 한국어
public Texture GetTexture (int nameID);
public Texture GetTexture (string name);

파라미터

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

설명

Returns a texture that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.


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