Version: 2021.1
언어: 한국어
public static void Save (U2D.SpriteAtlasAsset asset, string assetPath);

파라미터

asset The SpriteAtlasAsset object to be saved.
assetPath The path of the SpriteAtlasAsset file on disk.

설명

Saves SpriteAtlasAsset to disk. File extension of SpriteAtlasAsset is *.spriteatlasv2.