Version: 2021.1
언어: 한국어

설명

Two-component DXT5nm-style normal map encoding.

This is the default normal map encoding on non-mobile platforms.

Compared to NormalMapEncoding.XYZ, the normal maps are of higher quality, but are more computationally expensive to decode in shaders.

See Also: PlayerSettings.GetNormalMapEncoding, PlayerSettings.SetNormalMapEncoding