Version: 2021.1
언어: 한국어

Target

enumeration

매뉴얼로 전환

설명

The type of graphics buffer.

변수

VertexGraphicsBuffer can be used to store vertex data.
IndexGraphicsBuffer can be used as an index buffer.
StructuredGraphicsBuffer can be used as a structured buffer.
RawGraphicsBuffer can be used as a raw buffer (ByteAddressBuffer).
AppendGraphicsBuffer can be used as an append-consume buffer.
CounterGraphicsBuffer with an internal counter. See Also: GraphicsBuffer.SetCounterValue and GraphicsBuffer.CopyCount.
IndirectArgumentsGraphicsBuffer can be used as an indirect argument buffer for indirect draws and dispatches.
ConstantGraphicsBuffer can be used as a constant buffer.