Version: 2020.3
언어: 한국어
public void SetVector4 (int nameID, Vector4 v);
public void SetVector4 (string name, Vector4 v);

파라미터

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.
v The new Vector4 value.

설명

Use this method to set the value of a Vector4 with the name you pass in.