Version: 2020.3
언어: 한국어

설명

Import the texture as a 2D Array texture.

The input image is split into a number of columns and rows controlled by TextureImporterSettings.flipbookColumns and TextureImporterSettings.flipbookRows. Each cell is imported into its own 2D array layer.

See Also: TextureImporterSettings.textureShape, Texture2DArray, texture assets.