Version: 2020.3
언어: 한국어


매뉴얼로 전환
public static SceneManagement.Scene GetSceneByBuildIndex (int buildIndex);


buildIndex Build index as shown in the Build Settings window.


Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.


Get a Scene struct from a build index.

This method will return a valid Scene if a Scene has been added to the build settings at the given build index AND the Scene is loaded. If it has not been loaded yet the SceneManager cannot return a valid Scene.
See Also: SceneManager.GetSceneAt, SceneUtility.GetBuildIndexBySceneName.