Version: 2020.3
언어: 한국어

Ray2DConstructor

매뉴얼로 전환
public Ray2D (Vector2 origin, Vector2 direction);

파라미터

Vector2 Origin.
Vector2 Direction.

설명

Creates a 2D ray starting at origin along direction.

using UnityEngine;

public class ExampleClass : MonoBehaviour { void Start() { // Create a ray from the transform position along the transform's z-axis Ray2D ray = new Ray2D(transform.position, transform.forward); } }