Version: 2020.3
언어: 한국어

Mesh.GetBindposes

매뉴얼로 전환
public void GetBindposes (List<Matrix4x4> bindposes);

파라미터

bindposes A list of bind poses to populate.

설명

Gets the bind poses of the Mesh.

The bind pose at each index corresponds to the bone with the same index. (See Also: SkinnedMeshRenderer.bones.)

Use this method instead of bindposes if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.