Version: 2020.3
언어: 한국어

Component.GetComponentInChildren

매뉴얼로 전환
public Component GetComponentInChildren (Type t);

파라미터

t The type of Component to retrieve.

반환

Component A component of the matching type, if found.

설명

Returns the component of Type type in the GameObject or any of its children using depth first search.

A component is returned only if it is found on an active GameObject.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { HingeJoint hinge = GetComponentInChildren<HingeJoint>(); hinge.useSpring = false; } }

반환

T A component of the matching type, if found.

설명

Generic version of this method.