Version: 2020.3
언어: 한국어

ContentBuildInterface.GetPlayerObjectIdentifiersInSerializedFile

매뉴얼로 전환
public static ObjectIdentifier[] GetPlayerObjectIdentifiersInSerializedFile (string filePath, BuildTarget target);

설명

Returns a list of objects directly contained inside of a loose serialized file.

Internal use only. See note on ContentBuildInterface.