Version: 2020.3
언어: 한국어

ScriptedImporter.SupportsRemappedAssetType

매뉴얼로 전환
public bool SupportsRemappedAssetType (Type type);

파라미터

type The type of asset to check.

반환

bool Returns true if the importer supports remapping the given type. Otherwise, returns false.

설명

Override this method if your ScriptedImporter supports remapping specific asset types.

A remapped asset must be explicitly handled by the importer. For example, an importer for a file format that supports materials can assign a remapped Material reference from the external object map directly to the MeshRenderer component.

See Also: AssetImporter.GetExternalObjectMap.