frameCount | The number of frames (updates) that will be recorded. If frameCount is 0, the recording will continue until the user calls StopRecording. The maximum value for frameCount is 10000. |
Sets the animator in recording mode, and allocates a circular buffer of size frameCount.
After this call, the recorder starts collecting up to frameCount frames in the buffer. Note it is not possible to start playback until a call to StopRecording is made. See Also: StopRecording, recorderStartTime, recorderStopTime, StartPlayback, StopPlayback, playbackTime.