Version: 2020.3
언어: 한국어
public void RemoveStateMachine (Animations.AnimatorStateMachine stateMachine);

파라미터

stateMachine The state machine to remove.

설명

Utility function to remove a state machine from its parent state machine.

If the state machine is a sub asset of the parent state machine, it will be deleted. This function pushes an Undo operation.