Version: 2020.2
언어: 한국어
public bool HasMatrix4x4 (int nameID);
public bool HasMatrix4x4 (string name);

파라미터

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.

설명

Use this method to check if the visual effect can override a Matrix4x4 with the name you pass in.