Version: 2020.2
언어: 한국어

TerrainData.SetTerrainLayersRegisterUndo

매뉴얼로 전환
public void SetTerrainLayersRegisterUndo (TerrainLayer[] terrainLayers, string undoName);

파라미터

terrainLayers The Terrain Layer assets to set.
undoName The name of the Editor's undo action.

설명

This function sets the terrainLayers property, and in addition, registers the action to the Editor's undo stack.

This function is only available in the Editor.