Version: 2020.2
언어: 한국어

TerrainData.GetMaximumHeightError

매뉴얼로 전환
public float[] GetMaximumHeightError ();

반환

float[] Float array of maximum height error values.

설명

Returns an array of tesselation maximum height error values per renderable terrain patch. The returned array can be modified and passed to OverrideMaximumHeightError.