Version: 2020.2
언어: 한국어

Renderer.GetSharedMaterials

매뉴얼로 전환
public void GetSharedMaterials (List<Material> m);

파라미터

m A list of materials to populate.

설명

Returns all the shared materials of this object.

Use this method instead of sharedMaterials if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.