Version: 2020.2
언어: 한국어

RenderTargetSetupConstructor

매뉴얼로 전환
public RenderTargetSetup (RenderBuffer color, RenderBuffer depth);
public RenderTargetSetup (RenderBuffer color, RenderBuffer depth, int mipLevel);
public RenderTargetSetup (RenderBuffer color, RenderBuffer depth, int mipLevel, CubemapFace face);
public RenderTargetSetup (RenderBuffer[] color, RenderBuffer depth);
public RenderTargetSetup (RenderBuffer[] color, RenderBuffer depth, int mipLevel);
public RenderTargetSetup (RenderBuffer[] color, RenderBuffer depth, int mip, CubemapFace face);

파라미터

color Color Buffer(s) to set.
depth Depth Buffer to set.
mipLevel Mip Level to render to.
face Cubemap face to render to.

설명

Constructs RenderTargetSetup.