Version: 2020.2
언어: 한국어

HandleUtility.WorldPointToSizedRect

매뉴얼로 전환
public static Rect WorldPointToSizedRect (Vector3 position, GUIContent content, GUIStyle style);

파라미터

position The world-space position to use.
content The content to make room for.
style The style to use. The style's alignment.

설명

Calculate a rectangle to display a 2D GUI element near a projected point in 3D space.

This function is useful when 3D objects need labels or other 2D controls that follow them around in 3D space as the camera moves.