Version: 2020.2
언어: 한국어

GL.InvalidateState

매뉴얼로 전환
public static void InvalidateState ();

설명

Invalidate the internally cached render state.

This invalidates any cached render state tied to the active graphics API. If for example a (native) plugin alters the render state settings then Unity's rendering engine must be made aware of that.

See Also: GL.IssuePluginEvent.