Version: 2020.2
언어: 한국어

DestroyGameObjectHierarchyEventArgsConstructor

매뉴얼로 전환
public DestroyGameObjectHierarchyEventArgs (int instanceId, SceneManagement.Scene scene);

파라미터

instanceId The instance ID of the GameObject that has been destroyed.
scene The Scene containing the GameObject that has been destroyed.

설명

Constructs a new instance.