Version: 2020.2
언어: 한국어

AnimatorState.AddStateMachineBehaviour

매뉴얼로 전환
public T AddStateMachineBehaviour ();

반환

T The type of state machine behaviour to add.

설명

Adds a state machine behaviour class of type T to the AnimatorState. Note that there is no corresponding "Remove" method. To remove a state machine behaviour, use Object.Destroy.


public StateMachineBehaviour AddStateMachineBehaviour (Type stateMachineBehaviourType);

설명

Non-generic version of this method.