Version: 2020.1
언어: 한국어

Bone.TryGetRotation

매뉴얼로 전환
public bool TryGetRotation (out Quaternion rotation);

파라미터

rotation Quaternion to receive the rotation of the bone in Unity world space.

반환

bool true if the rotation was retrieved, false otherwise.

설명

Gets the world rotation of the bone.