Version: 2020.1
언어: 한국어
public static void Register (Unity.CodeEditor.IExternalCodeEditor externalCodeEditor);

파라미터

externalCodeEditor The instance of IExternalCodeEditor to register and use to communicate with script Assets.

설명

Register an instance of IExternalCodeEditor to use when populating Preferences/External Tools menu. Calls ref::Initialize if you select the instance.