Version: 2020.1

PlayerSettings.SetScriptingBackend

매뉴얼로 전환
public static void SetScriptingBackend (BuildTargetGroup targetGroup, ScriptingImplementation backend);

설명

Sets the scripting framework for a BuildTargetPlatformGroup.

Sets the scripting framework that Unity will use for a specific BuildTargetPlatformGroup. Sets either IL2CPP, Mono, or .NET as the backend scripting framework.