Version: 2020.1
언어: 한국어
Experimental: this API is experimental and might be changed or removed in the future.

RayTracingShader.SetBool

매뉴얼로 전환
public void SetBool (string name, bool val);
public void SetBool (int nameID, bool val);

파라미터

name The name of the property being set.
nameID The ID of the property as given by Shader.PropertyToID.
val The value to set the property to.

설명

Sets the value for a local boolean property of this RayTracingShader.

The value specified as argument can be used only by the shaders defined inside the .raytrace file associated with the RayTracingShader.