public bool AreAllDescendantsHidden (GameObject gameObject);

파라미터

gameObjectGameObject to check.

반환

bool Returns true if all descendants are hidden.

설명

Checks whether all the descendants of a GameObject are hidden.


public bool AreAllDescendantsHidden (SceneManagement.Scene scene);

파라미터

sceneScene to check.

반환

bool Returns true if all root GameObjects of the Scene and all their descendants are hidden.

설명

Checks whether root GameObjects, and all their descendants, are hidden in a Scene.