public static void Cancel ();

설명

Cancel Navmesh construction. (UnityEditor) See Also: NavMeshBuilder.BuildNavMeshAsync


public static void Cancel (AI.NavMeshData data);

파라미터

dataThe data associated with asynchronous updating.

설명

Cancels an asynchronous update of the specified NavMesh data. (UnityEngine) See Also: NavMeshBuilder.UpdateNavMeshDataAsync.