Version: 2020.3


class in UnityEditor.Scripting

매뉴얼로 전환


Representation of managed debugger in UnityEditor.

정적 변수

isAttachedReturns true if there is a managed debugger attached to the UnityEditor, or false if there is not.
isEnabledReturns true if managed debugger is enabled, or false if it is not.

정적 함수

DisconnectDisconnects the managed debugger attached to the UnityEditor.


debuggerAttachedThis event triggers whenever managed debugger is attached or detached.