public void SetTangents (List<Vector4> inTangents);

파라미터

inTangentsPer-vertex tangents.

설명

Set the tangents of the Mesh.

See Also: tangents property.


파라미터

inTangentsPer-vertex tangents.
startIndex of the first element to take from the input array.
lengthNumber of elements to take from the input array.

설명

Sets the tangents of the Mesh, using a part of the input array.

This method behaves as if you called SetTangents with an array that is a slice of the whole array, starting at start index and being of a given length. The resulting Mesh has length amount of vertices.